I think the game was going for a sarcastic/ comedic route. I was cued into this by the garage levels music and the conversation with the NPC on that level. I feel like the game could have lean more into that route earlier on ( maybe during the intro scene ). The musical cues worked well when used in this game!
My General Thoughts:
The game had a visually pleasing art style in places. I can clearly understand what almost everything is supposed to be.
I like the dithering effect on the set pieces in the dark room.
The garage area had a very visually pleasing color scheme. the green NPC stood out really well against the background.
Player isn't told they have to press “enter” to start game in browser, also “J” is an awkward button to be the select button in my opinion. why not have it be “enter” as well?
The font is a tiny bit hard to read, which makes it hard to understand the intro scene. especially with no cinematic to go along with it.
There isn't any sound during the intro, I think it would have been nice to have some music there.
The introduction Exposition was very long without a fast forward or skip button.
Blue doesn't strike me as an “alien” color, unless you add some planets or star imagery to the mix.
There wasn't any full-screen for browser play.
There wasn't any in-game indication that the “J” button also meant next, during dialogue sequences.
I didn't really understand why the doors and bathroom were so large compared to the player.
The roads in the garage scene were a little bit visually confusing to follow. They were thin in some places, and large in others.
I was able to climb up objects before the game informed me that was possible and how to do it. That just made me a little confused.
Personal Preference:
There were certain words that I feel like should/could have been censored. Such as Mas***** and S**, during the conversation with the first NPC. In my opinion it's important to keep in mind that a little kid might stumble across your game one day.
Hey thanks for playing and for the critiques! I will definitely keep some of that in mind. To address a couple things:
I do have the Itch equivalent of a mature content feature on so I’m not super concerned about little kids finding this, that seems like more of a parental supervision issue at that point haha
Bathrooms doors was really just an artistic choice, I wanted to emphasize the protag feeling “small”. I was also trying to touch a bit on the sublime, a feeling of insignificance associated with experiencing intense grandure (think “eldritch” but with more positive, less monstrous associations if youre unfamiliar with that use if the term)
The intro is definitely supposed to be a bit slow, mostly so it doesn’t get skipped through haha, but my playtesters agree with you and I didn’t listen to them so I’ll be sure to up the speed on that for a future update 😅
If there’s ever a point where you thought “Wish there was sound here” girl me too, that’s another thing I left a bit late cuz life got in the way
Thank you so much for playing and leaving such a detailed comment, really appreciate how in-depth you went ❤
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Overall:
I think the game was going for a sarcastic/ comedic route. I was cued into this by the garage levels music and the conversation with the NPC on that level. I feel like the game could have lean more into that route earlier on ( maybe during the intro scene ). The musical cues worked well when used in this game!
My General Thoughts:
Personal Preference:
There were certain words that I feel like should/could have been censored. Such as Mas***** and S**, during the conversation with the first NPC. In my opinion it's important to keep in mind that a little kid might stumble across your game one day.
Question:
Story wise, why did the showering save progress?
Hey thanks for playing and for the critiques! I will definitely keep some of that in mind. To address a couple things:
I do have the Itch equivalent of a mature content feature on so I’m not super concerned about little kids finding this, that seems like more of a parental supervision issue at that point haha
Bathrooms doors was really just an artistic choice, I wanted to emphasize the protag feeling “small”. I was also trying to touch a bit on the sublime, a feeling of insignificance associated with experiencing intense grandure (think “eldritch” but with more positive, less monstrous associations if youre unfamiliar with that use if the term)
The intro is definitely supposed to be a bit slow, mostly so it doesn’t get skipped through haha, but my playtesters agree with you and I didn’t listen to them so I’ll be sure to up the speed on that for a future update 😅
If there’s ever a point where you thought “Wish there was sound here” girl me too, that’s another thing I left a bit late cuz life got in the way
Thank you so much for playing and leaving such a detailed comment, really appreciate how in-depth you went ❤